DESIGN FOR VIRTUAL REALITY
Tutors: Ross Sneddon and Chris McIntyre
If you’re curious about what it takes to make a VR experience, this is the session for you. Hosted by two of the lead Creatives behind Scotland VR (designed for VisitScotland), you'll be guided through the various stages of bringing a VR experience to life; from initial artwork, to animation, to developing an interactive landscape. With a work-along guide supplied prior, expect to leave the session with an understanding of the process of designing for VR.
Topics covered will include design, optimisation, unity development and tips for working with 3D modelling software such as Cinema 4D. Additionally, if you have a VR project in the pipeline, bring it along and receive expert insight on how to elevate your current approach to VR.